So for fun sake, I decided that the integrated HTML5 feature could not go to waste. And I setup a webserver that runs the game through javascript.
The build was done in gradle with the command:
./gradlew html:dist
which creates all the necessary files in html/build/dist folder of the project. Of course as always there was some tweaking before getting it to work. Nothing is that easy. But changing the android sdk path
On Linux/Mac OS X
set ANDROID_HOME/Path/To/Android/SDK (Applications/sdk)
is something that has to be done nevertheless.
So now you can visit this site to get to the week 3 progress of the game!
Enjoy!