Saturday, October 4, 2014

Sprites do not scale right, looks pixelated!

So, our sprites looks awful ingame, there is something wrong with scaling that makes them look pixelated. It is probably because of images being in different sizes from what the are rendered. It has nothing to do with the ratio thought, our splash screen of Deer Crown Studios is 1280x720, an aspect ratio of 1.77, but our desktop screen is 1024x576 the same aspect ratio of 1.77. Still the picture becomes pixelated, changing our desktop resolution to 1280x720 makes the picture look perfect without pixels. I am worried that we need to have everything in the game in their real scale. It's weird though because some object like the buttons in the main menu looks good.

It would not hurt thought to try to reset our game resolution from 204x137 to 1024x576. But that's a lot of work since a lot of stuff is hard coded to work with the viewport of 204x137.

Anyway I think that the graphics perhaps needs to be redone to work with low-pixel graphics and still look good, for example, these tilesets are extremely low pix and still look incredable, this is what we need to aim for I think.